Overwatch experimental patch notes
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Several professional players ask Blizzard to nerf the spider, this comes from a long time ago. The increase in recovery time gave more value to strokes, thus forcing the player to have a certain pace. McCree’s changes surprised many people, especially when we talk about the machine gun. With double shield compositions, its uptime and final damage made it very efficient. Ashe is the best hitscan hero in the game, considering the current state of Overwatch.
#Overwatch experimental patch notes series#
Before the series of buffs, Ashe was considerably mediocre, now she can become viable. In theory, much is said about the Damages, which have lost a lot, but this is not true. Ashe was, at best, mediocre after her release and was given a series of buffs to make her viable. It may seem on paper that the Damage category has lost its teeth, but that is not true. Viper’s target damage has been reduced from 85 to 80.Viper max ammunition reduced from 15 to 12.
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Frag Launcher’s impact damage reduced from 50 to 40 (Total 130 to 120).Peacekeeper’s recovery increased from 0.42 to 50.Beijo da Viúva’s aiming shots now have up to 50% damage reduction from 60-85 meters.The cost of ammunition with the scope of Beijo da Viúva increased from 3 to 5.Maximum ammo for the Widow’s Kiss increased from 30 to 35.Maximum secondary fire damage from the photon projector reduced from 140 to 120.Rocket Launcher recovery increased from 0.75 to 85.The current goal consists of tanks that do damage, Roadhog and Zarya agitate these changes. The Cannon also lost efficiency in the ammunition. Beam Damage and Particle Cannon have become less effective against armor. One of the exits would be to increase the radius by one, so you can grant deaths again and decrease the speed of the projectile.Īnd Zarya was doubly nerfed in that test. However, there was a change in its radius, which went from 7 to 3, making the green orb useless. Basically, Halt works like a Gravtion Surge. Both are cooldown skills, but they do have a final skill impact. Orisa and Ana have things in common, Halt and Granada Biotic. The focusing beam of Eche, values 50% or even less of the health of its target, thus, it is not affected. Zarya, Moira, Mei, Symmetra and Winston had a drop in power and also a final load. Lightning weapons had their lethality decreased with thisīeam damage reduction against armor health explosion.There was a reduction of damage to the beam against explosion of armor.Read also: Is The Overwatch Competitive Scene Dying? Remember to stay up to date on the latest Overwatch patch notes as they can give you an edge while betting on Overwatch. Let’s go into some detail on this Overwatch Patch Notes. Remembering that some of the changes below are going back in time for the affected heroes. Since then, many heroes have been added and increased, however, the GOATS buffs would be in high demand. Function Lock ended up fixing a problem that couldn’t be solved with math. Something needed to be done about GOATS, because Wrecking Ball proved to be very potent, accompanied by damage heroes and supports.